Thursday, 29 September 2011
Thursday, 11 February 2010
Cya later lambert, it's been ssswell
Bit of joy on the texture front, developing more realistic models. When I combine the sub-surface scattering with zbrush I think they'll really start to come to life.
Wednesday, 10 February 2010
Jacob
This will probably be the model i'll be using to create the early fetal mecha and to practice rigging, texturing and later, animating.
More development on Tess
Just Ironed out a couple kinks in Tess and she began to look more like a guy. So, meet Jacob.
(The naming started off with Brian my first fetus, now they all got to have names... When they're covered in metal you'll understand)
Tess and Jacob
(The naming started off with Brian my first fetus, now they all got to have names... When they're covered in metal you'll understand)
Tess and Jacob
Lol...
I like making them to have an old person style face aswell as the essence of a fetal baby. This gives them more character and edge. This is only the beginning however; i'm sure they'll change and develop as i throw more at them. They'll only truely come to life with sound and motion.
Probably get on to detailing and texturing over the next few days. Going to try a few techniques using zbrush and maya combined.
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