Monday, 23 November 2009

Bit of walking

Here are a couple walks using a simple rig given to us.

The first is a standard walk, the second is more geared towards my robots and demonstrates a failed robotic jump.







In terms of the fetal animation, I don't think they'll be jumping too much but then again i'm not sure what will happen yet, that'll fall to their design, maker, how they're made and from what materials. Will they need to jump? Will 'The Stray's' develop their guerrilla tactics to the extent they could jump from treetop to treetop. It's too early to tell.

Monday, 26 October 2009

Animation!

At last a bit of course animation.

Ball Bounces








Cube man



Basic jumping cube rig for simple squashing and stretching, I haven't done much proper animation yet so i wanted to really go for timing and see how much life i could breath into a little cube model. I especially loved the little cube tail/head.



Where this goes...

I know where this goes it's just a matter of how. I want to incorporate the pattern style into other animals, creatures, people, places etc to try and link the pattern and real life, even imaginary life.

Combining ideas...




Here's a fetal flow-mech, not sure how it would tie in with the mecha world, if at all but i like the design. Any attachment that flows with the pattern and design could be added.



Here i've Applied the pattern to a mannequin, this was a practice to see how my style fits to a human body shape. I'm developing this further at the moment in a picture for a friend of a larger scale picture of a pin-up girl. Taking her basic outline and the basic shape of her tatoo's to create whatever it creates. The pattern will decide.

Monday, 12 October 2009

Friday, 9 October 2009

Something to lighten the mood


This is a drawing based on a thought, just to lighten the mood after making so many fetus'. I listened to a lot of classical music to form this picture. I would really want to animate this style soon once i have a fetus machine or two. Might start off with a few small flowing pattern animations then find a way to speed the work flow.

Scale

This first screen shows the scale between all the different types of mechanical fetal machine, the next step is to play with the scale and see what can work.



Here i scaled up a civilian model, i really like this version, probably will be a heavy machine used in factory set-ups or for large scale construction work.






Tuesday, 6 October 2009

Combat Model

Raven combat model



This started off with a horrible scale and didn't look right, after putting it aside i still liked the legs and the gun idea so made the fetus much smaller which gave it much more realistic and epic feel. Much needed on a combat fetal machine.


The fetus is lowered into the main chassis, then the artillary fires once the fetus is safely out of any danger.